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Gianluigi Ferrantino
Gianluigi Ferrantino
Freelance 3DArtist
l'Aquila, Italy

Summary

Freelance 3D Artist with over 5 years in game asset production and strong technical foundations able produce nice and also performance wise content. Self motivated, pro-active in solving issues, improving workflow and learning new tech. I like to work in teams and I'm a fast learner and adaptive artist able to undertake any kind of project or task with speed and efficiency. I have a strong knowledge of the game production pipeline (Characters, Environments and Props).

Skills

Rendering3D ModelingCharacter ModelingDigital SculptingHard Surface ModelingLightingProp ModelingRiggingUV MappingRetopologyWeapon ModelingVehicle ModelingPBR TexturingPhysically Based RenderingTexture BakingorganicVeichle

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
TopoGun
TopoGun
Marvelous Designer
Marvelous Designer
World Machine
World Machine
Quixel Suite
Quixel Suite
SpeedTree
SpeedTree
Mixer
Mixer

Experience

  • Freelance 3D Artist at Forge Studios
    IT
    November 2023 - March 2024

    Freelance 3D Artist

  • 3D Character Artist at Inner Void Interactive
    May 2021 - August 2023

    Freelance 3D Character Artist for Dustgrave: A Sandbox RPG