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Roman fantasy warrior (Real time)

Hi all, this is a project done for AIV (Accademia Italiana Videogiochi). Sculpted in Zbrush, LowPoly in Maya and TopoGun, textures in Substance Painter, Substance Designer and Photoshop, rendered in Marmoset Toolbag 3. I worked on this piece for 1 month. Total polycount around 91.500 tris

#aiv #accademiaitalianavideogiochi